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Maltsev Andrei Valer'evich

Publications in Math-Net.Ru

  1. Imitating optical distortionsin 3D scene virtual camera images

    Russian Journal of Cybernetics, 6:3 (2025),  127–136
  2. Modeling of video surveillance systems in 3D scenes for virtual environment

    Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2022, no. 4,  25–34
  3. Simulation of virtual environment for crewed Lunar missions

    Russian Journal of Cybernetics, 3:4 (2022),  46–53
  4. The technology of VR equipment interaction with software components of virtual environment system

    Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2021, no. 3,  5–14
  5. Methods for distributed visualization of fog in 3D virtual environment using GPU

    Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2020, no. 3,  62–70
  6. Methods for real-time distributed imitation of indirect shading in virtual environment on GPU

    Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2019, no. 3,  16–24
  7. Methods for simulation of light effects and video signal distortions in virtual surveillance devices

    Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2019, no. 2,  54–61
  8. GPU implementation of water and foam jets in 3D virtual scenes by using particle systems

    Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2017, no. 1,  40–45
  9. The ergonomic control interface for a virtual camera by using Kinect

    Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2016, no. 2,  55–61
  10. Simulation of atmospheric condensation at 3D scenes by using CUDA

    Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2015, no. 2,  31–39
  11. Real-time shadow simulation at 3D scenes by using cascaded shadow maps

    Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2014, no. 1,  46–52
  12. Regular grid construction and using for real-time high realistic 3D scene visualization

    Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2012, no. 4,  49–58
  13. Реализация карт отражения окружающей среды в реальном режиме времени

    Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2008, no. 2,  35–42

  14. Shadow simulation in virtual scenes with directed light sources

    Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2010, no. 2,  68–74


© Steklov Math. Inst. of RAS, 2026