Publications in Math-Net.Ru
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A technology to synthesize software complexes with hybrid visualization Vulkan-OpenGL
Proceedings of ISP RAS, 35:4 (2023), 121–128
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Simulation of virtual environment for crewed Lunar missions
Russian Journal of Cybernetics, 3:4 (2022), 46–53
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Efficient methods and algorithms to synthesize 360-degree video based on cubemap projection of virtual environment
Proceedings of ISP RAS, 32:4 (2020), 73–88
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Technology and methods for deferred synthesis of 4K stereo clips for complex dynamic virtual scenes
Proceedings of ISP RAS, 31:4 (2019), 61–72
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Simulation of springs with soft constraints method in virtual environment systems
Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2017, no. 3, 70–78
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Extra-large textures for high realistic terrain visualization
Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2013, no. 3, 46–54
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