Abstract:
The paper provides another iterative method for constructing a resolving set in the game problem of retaining the movements of an abstract dynamic system in given phase constraints. In the iterative procedure, instead of the program absorption operator, it is proposed to use a family of absorption operators for individual program disturbances. Such an approach is based on theorems on the existence and representation of common fix-points of a family of mappings.
Keywords:method of programmed iterations, game problem of retention, common fixpoints.