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JOURNALS // Matematicheskaya Teoriya Igr i Ee Prilozheniya // Archive

Mat. Teor. Igr Pril., 2021 Volume 13, Issue 3, Pages 58–74 (Mi mgta286)

«Tesseract», the card game

Maxim A. Savchenko

MSU Faculty of Computational Mathematics and Cybernetics, Cand.Sc.

Abstract: Article describes new card game for 4 players, that requires from its participants decisions, made in presence of information asymmetry arising from secret component of players' every move. Significance for outcome of information asymmetry is demonstrated, and overview of potential lines of research in game analysis is given.

Keywords: card games, imperfect information, hierarchies of beliefs, correlated strategies.

UDC: 519.83
BBK: 22.18

Received: 21.01.2021
Revised: 24.03.2021
Accepted: 01.09.2021



© Steklov Math. Inst. of RAS, 2026