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JOURNALS // Informatsionnye Tekhnologii i Vychslitel'nye Sistemy // Archive

Informatsionnye Tekhnologii i Vychslitel'nye Sistemy, 2010 Issue 2, Pages 68–74 (Mi itvs15)

COMPUTER GRAPHIC

Shadow simulation in virtual scenes with directed light sources

A. V. Maltsev, M. V. Mikhaylyuk

Scientific Research Institute for System Analysis of the Russian Academy of Sciences, Moscow

Abstract: Effective methods and algorithms are proposed for virtual 3D scene real-time illumination calculation with considering shadows from directed light sources. Methods are based on shadow map using. Blinn's advanced model taking into account shading and shadow density is introduced for surface illumination calculation of virtual object to be rendered. The creation process of shadow maps for directed light sources and real-time using of this maps are considered in detail.

Keywords: visualization, shadow maps, shadow simulation.



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