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JOURNALS // Avtomatika i Telemekhanika // Archive

Avtomat. i Telemekh., 1980 Issue 1, Pages 91–96 (Mi at6834)

Developing Systems

The nucleus in the game of many players with personal and social criteria

I. A. Vatel'

Moscow

Abstract: The paper is concerned with a class of game models in which each player has two components of the criterion, one personal and the other social and allocates the vectorial resource between them. The presentation is given in terms of principles for making collective decisions in games of many players, more specifically, of the nucleus principle.

UDC: 65.012.122


Received: 22.01.1979


 English version:
Automation and Remote Control, 1980, 41:1, 73–77

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