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JOURNALS // Avtomatika i Telemekhanika // Archive

Avtomat. i Telemekh., 1990 Issue 12, Pages 51–59 (Mi at6021)

Deterministic Systems

Discrete game on a line with information delays

A. Yu. Garnaev

Leningrad Engineering-Construction Institute

Abstract: An antagonistic multistep game with time lag is considered on a straight line; in it the gunner maximizes the probability of hitting the target with “projectiles” before the latter reaches the “bunker”. The hitting probability depends on the distance between the point at which the “projectile bursts” and the target. A recursion relation is obtained for the payoff of the game, and optimal strategies are constructed for the players.

UDC: 518.9


Received: 07.09.1989


 English version:
Automation and Remote Control, 1990, 51:12, 1645–1651

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© Steklov Math. Inst. of RAS, 2026