RUS  ENG
Full version
JOURNALS // Avtomatika i Telemekhanika // Archive

Avtomat. i Telemekh., 2024 Issue 10, Pages 144–154 (Mi at16469)

This article is cited in 2 papers

Topical issue

Extended Lanchester–Osipov model for accounting combat units with single burst effect in strategic computer games

I. D. Laryushina, Ya. A. Koltochenkob

a Institute of Applied Physics, Russian Academy of Sciences, Nizhny Novgorod
b Moscow Institute of Physics and Technology (National Research University), Dolgoprudny, Moscow Region

Abstract: A model has been constructed that describes the confrontation between two armies, each of which simultaneously contains two types of combat units: with continuous and discrete fire. The structure of the optimal army composition, compiled as a response to the known composition of the enemy army, has been studied. To test the theory, simulations of battles were carried out in a simple strategic game—autobattler.

Keywords: operations research, strategic games, Lanchester–Osipov models.

Presented by the member of Editorial Board: A. A. Galyaev

Received: 31.05.2024
Revised: 12.07.2024
Accepted: 25.07.2024

DOI: 10.31857/S0005231024100103


 English version:
Automation and Remote Control, 2024, 85:10, 931–938


© Steklov Math. Inst. of RAS, 2026